class MasterController : Controller
<init> |
MasterController() |
nextStep |
fun nextStep(): Unit
Progresses the game to the next round by recalcing availability and prices. Ships are being unblocked. |
resetGame |
fun resetGame(): Unit
Resets all Entities that are currently loaded |
trigEvent |
fun trigEvent(): Unit
Triggers an event that randomly blocks 20% of the ships |
valueOf |
fun Any?.valueOf(): String |